Posts written by TKDF

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    Machine_Gun_7000_G
    RM7000G: All shots Damage 200 HP but have 1 ammo turn (all deathmatch challenges mode)
    XM1014_Shotgun
    XM1014 Shotgun: Semi-automatic Shotgun with 7 shots; each shot damage 10 HP.
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    S_W
    S&W: have 6 shots like real revolver, each damage 9 HP
    RM7000_G_First_Person
    RM7000G: All shots damage 200 HP and on this deathmatch more suitable for sunk worms under land also in 1 shot!
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    Silicon
    've 1 shot that damage 30 HP
    RM7000_G
    All shots damage 200 HP.
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    Minigun
    This weapons is suitable for destruction! there is also on wormpot mode.
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    Weapons: XM1014 Shotgun: Have 7 shots that each Damage 10 HP
    RM7000G: Powerful Machine Gun, all shots Damage 200 HP.
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    Weapons: Black Bow: Damage 30 HP.
    [] RM7000G: Powerful Machine gun, Damage all shots 200 HP.
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    Weapons: Black Bow: damage 30 HP.
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    Bazooka_Crate
    on crates of this mission now there are bazooka and 1 shell
    Crate
    Sometimes on this mission the crate spawns here
    Destruct_the_TNT_staying_here
    Staying here now have launcher weapons, and then
    Laser_Sight
    when spawn crates there, get the laser sight but
    Laser_Sight_First_Person
    The enemies have also laser sight, 1 shot damage 60 HP.
    Laser_Sight_Enemy
    The enemies have laser sight shot container
    Above_the_House_4_kill_the_enemies_with_1_shot
    Go above the house for hit at center of enemies use the laser sight for kill in 1 shot.
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    Fast_Mission
    Use_the_NGBroker04
    Use the NGBroker04
    Destruct_the_Crane_4_get_the_crate
    4 destruct the crane 4 get the crate
    Take_the_Crate
    and take it.
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    Sniper BM8A1: 2 Shots that each damage 28 HP.
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    Shells mode

    Weapons: Grenade Shell - B4t - Charge Missile
    change the weapons grenade, shotgun and bat
    Changed Mode

    Weapons: Ball - M4 - FAL - VGrenade - Yellow Cluster Grenade - Toxic Ball - Bat - Explosion Scattered - Handle Weapon - Statues
    Barrel Strike

    Weapons: OilDrum strike - Black Bow - VB-400A - XM1014 Shotgun - Minigun
    X3

    Weapons: X3 (Sector Bazooka) Stone Impact - Shell - OilDrum object - Turret Power
    Find it also on Beta Version
    RadioActive Bat Mode

    The bat now is add the particle radioactive
    Silicon Mode

    Instead shotgun
    Speaker Bass Boosted Mode

    Weapons: Speaker (landmine sector)
    Edit: Fatkins
    Red Pistol
    Instead SniperRifle

    PRO Weapons

    Weapons: RPG-7 - M12 - Bandit Bomb - FireBomb - G - YClusterGrenade - Red Crate ecc...
    Ray Guns Mode

    Weapons: Ray Gun - Laser Sight - Porter's - Mark II
    Bandit Mode
    Bandit_Weps
    Bandit Pistol - Swat-556 - NGBroker04 - AT16
    Sniper BM8A1
    Sniper_Mode
    2 Shots that each damage 28 HP.
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    Minigun
105 replies since 16/12/2011
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